Even a fortune teller isn’t enough to direct English-speaking players to The Legend of Zelda: A Link to the Past’s final bottle.
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Even a fortune teller isn’t enough to direct English-speaking players to The Legend of Zelda: A Link to the Past’s final bottle.
No bones about it; Russ T.’s hint is about a feature that doesn’t exist in the game at all!
Let’s learn about Japan’s relationship with giant robots and psychics in the final part of our analysis of Live A Live’s fan translation, set in the near future.
It’s cowboys and robots in this edition of the breakdown of Live A Live’s 20-year-old fan translation. Both chapters are on the shorter side, but have some idiosyncrasies of Japanese to talk about.
Set in historical China, the kung fu chapter contains thematically-appropriate Chinese text even in Japan. But was leaving it untranslated the right choice for Aeon Genesis’ patch?
Set during the end of the Tokugawa Shogunate, the shinobi-focused chapter is filled with regular Japanese words that weren’t localized at all, even in names!
To become the strongest, our worldly warrior will have to face off against the best fighters in each discipline. References to real-world fighters and martial arts abound!
The first chapter of this ancient JRPG is set in a time before language, and all information is communicated with sound effects!
A look into the name “Belnades,” its origin, its meaning, and the various ways it has been localized across multiple Castlevania games.
Three of the most notorious animation failures in history have been immortalized as Japanese slang.